- Alpha Channel incorporated in design:
- Offset Material incorporated in design:
My offset material has been applied on to the back of the 6 cones around my space. (The cones are to display my journals' websites and blog posts). I did this by uploading the Targo file of my offset material on SL for L$10, after which I used it as a texture on this surface.
- Interactive Element incorporated in design:
This picture was taken when the lights were switched off:
And when the lights are switched on:
I have another interactive element in my design - the balls that change color when touched. The 4 large red balls on each of the 4 corners have been modified to change colour from red to green, and back to red after 8 seconds when touched. This was done using a linden script from scratch for second life (S4SL) detailing that after it is touched, it will change colour to green (a certain number) and change back to red after 8 seconds.
Particle system incorporated in design:
I have incorporated a particle system into my design by having small gray spheres on top of the lights (light brown spheres) that emit particles. The particle system that I have chosen is called "fire" and is basically like yellow smoke giving the area a very peaceful ambience. I incorporated this particle system by travelling to a specific location in SL which had many different particle varieties. I tried all of the samples and imported their scripts after which i tried each one of them on these spheres and decided that the "fire" variety suited it best.
- Interesting Media Texture incorporated in design:
Another example of an interesting media texture is the horizontal panels on the perimeter of my space. This texture is interesting as it is slightly transparent and also has a slight glow which makes it stand out and also makes it aesthetically pleasing in my opinion. It can also be used as an arm rest when users are observing the surroundings.
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